Fragbasic

FRAGBASIC.FUN

Mousepad comparisonValorant / CS2 focusedSoft base

Tekkusai Phantom
vs
Tekkusai Singularity

Tekkusai Singularity leans harder into control, while Tekkusai Phantom offers the easier micro-corrections. This matchup mostly comes down to how much glide freedom you want to keep.

Best for raw control

Tekkusai Singularity

Best for micro-corrections

Tekkusai Phantom

Closest matchup type

Glass vs Glass

Quick verdict

Choose based on how much freedom you want in your glide.

More controlSingularity
More speedPhantom
Better micro-adjustmentsPhantom
Safer tac FPS pickSingularity
Product faceoff
Tekkusai Phantom

Tekkusai

Phantom

Best suited to Apex and Overwatch players who want a more flexible balance of control, speed, and micro-adjustment freedom.

GlassHardGlassRubber

Glide speed

Very fast

Aim control

Light control

Stopping

Mild

Texture

Slightly Textured

Humidity handling

Excellent

Community notes

Tekkusai Phantom is a very fast, high-quality glass pad favored by players who want maximum glide freedom with a touch of tactile feedback and more controlled stops than the slickest glass surfaces.

Wallhack SP-005SkypadArtisan Raiden (for speed reference)
Tekkusai Singularity

Tekkusai

Singularity

Best suited to Apex and Overwatch players who want a more flexible balance of control, speed, and micro-adjustment freedom.

GlassHardGlassRubber

Glide speed

Fast

Aim control

Balanced

Stopping

Reliable

Texture

Smooth

Humidity handling

Excellent

Community notes

Singularity offers a more balanced glass experience than the fastest options while keeping the signature consistency and low-friction feel. It is one of the safer transition picks for players curious about glass.

Wallhack SP-005Tekkusai PhantomSkypad glass
Feel radar

Feel profile

Glide feel with calibrated scale context

Best when all selected pads use a similar surface. Glass and cloth are not forced into the same meaning here.

Same-surface feel

Best when all selected pads use a similar surface. Glass and cloth are not forced into the same meaning here.

Speed and control position

Glide feel

Where they sit on the glide scale

This is the universal glide scale. Feel labels are relative to other pads in the database, so mouse skates, humidity, wear, and surface type can change the result.

Very controlled
Controlled
Balanced control
Balanced speed
Fast
Very fast / glass

Tekkusai Phantom

Tekkusai Singularity

Tekkusai Phantom

Very fast / glass

Very fast

native glide feel

Very fast universal

Tekkusai Singularity

Very fast / glass

Fast

native glide feel

Very fast universal

Feel map

Feel map

How they feel in-game

Each row compares the two pads on their native 10-point surface-family scale.

Phantom
Singularity

Same-surface feel

Best when all selected pads use a similar surface. Glass and cloth are not forced into the same meaning here.

Glide speedVery fast / Fast
Phantom - 9.4Singularity - 8.2
Aim controlLight control / Balanced
Phantom - 3.6Singularity - 4.8
Stopping powerMild / Reliable
Phantom - 4.2Singularity - 4.6
Start feelVery easy start / Easy start
Phantom - 2.0Singularity - 3.1
Moving frictionFree glide / Smooth glide
Phantom - 1.6Singularity - 2.5
Small correctionsVery easy / Very easy
Phantom - 9.4Singularity - 9.0
Specifications

Spec sheet

Specs that actually matter

The goal here is not to dump every spec, but to show the details that change how the pad feels, wears, and fits a competitive setup.

Category

Tekkusai Phantom

Glass

Tekkusai Singularity

Glass

Surface

Tekkusai Phantom

Glass

Tekkusai Singularity

Glass

Glass finish

Coated or treated glass usually adds a bit more texture and control than raw uncoated glass.

Tekkusai Phantom

Coated

Tekkusai Singularity

Uncoated

Base

Tekkusai Phantom

Rubber

Tekkusai Singularity

Rubber

Softness

Tekkusai Phantom

Hard

Tekkusai Singularity

Hard

Main size

Tekkusai Phantom

XL - 500 x 450mm

Tekkusai Singularity

XL - 490 x 420mm

Thickness

Tekkusai Phantom

2.5mm

Tekkusai Singularity

3mm

Texture

Tekkusai Phantom

Slightly Textured

Tekkusai Singularity

Smooth

Sleeve friendly

Tekkusai Phantom

Yes

Tekkusai Singularity

Yes

Noise level

Tekkusai Phantom

Medium

Tekkusai Singularity

Medium

Humidity handling

Important for Indian weather and sweaty hands.

Tekkusai Phantom

Excellent

Tekkusai Singularity

Excellent

Sweat handling

Tekkusai Phantom

Excellent

Tekkusai Singularity

Excellent

Dust / hair handling

Tekkusai Phantom

Excellent

Tekkusai Singularity

Excellent

Washable

Tekkusai Phantom

Yes

Tekkusai Singularity

Yes

India availability

Tekkusai Phantom

Import Only

Tekkusai Singularity

Import Only

Estimated price in India

Tekkusai Phantom

Rs 10,500

Tekkusai Singularity

Rs 10,000

Data confidence

Personal-tested data should be trusted more than community estimates.

Tekkusai Phantom

Community-backed

Tekkusai Singularity

Community-backed

Buying recommendation

Decision guide

Which one should you actually buy?

Choose

Phantom

Choose this if its feel priorities match your aim style more closely.

  • You want the faster pad in this matchup.
  • You want easier micro-adjustments and lighter corrections.
  • You also play tracking-heavy shooters regularly.

Choose

Singularity

Choose this if its glide profile fits the way you want to move.

  • You want the more controlled overall glide.
  • You care more about stopping power than raw speed.
  • You also play tracking-heavy shooters regularly.
Verdict

Final verdict

Singularity is the safer control pick. Phantom is the more adaptable option.

If your priority is a steadier tactical FPS feel, Singularity makes the cleaner case. If you want more glide freedom and a wider game fit, Phantom opens things up faster, while Phantom also has the better humidity handling in this matchup.

Safest recommendation

Tekkusai Singularity

Best when your aim style depends on stronger stopping power and a steadier, more planted feel.

Most adaptable recommendation

Tekkusai Phantom

Best when you want easier corrections, more glide freedom, and a broader crossover between tac FPS and tracking.